乐龄直播 /

Happy Age Live Broadcast

授课语言:中文 / Language: Chinese​

· 2021设计马拉松

指导老师

黄文宗,台湾中原大学商业设计系副教授/博导、文化创意产业发展学程主任

授课语言:中文

指导院校与网站

台湾中原大学商业设计系

https://cycd.cycu.edu.tw/

关键词

3D直播、沉浸式、乐龄

专业方向

产品设计、交互设计、用户体验设计

工作坊课题说明

根据世界卫生组织预测,全球银发产业市场将于2025年达到新台币1,122兆元,是21世纪最具潜力的产业之一,个人化直播吸引人之处就在于,它让观众有一种进入了主播生活之中的感受。直播让人「进入在场」的技术特性,让无聊的、或甚至觉得孤单的人们,经验了进入他人生活的真实感受。高手在民间,这群乐龄长者想分享的东西很多,但对于复杂的直播技术掌握有难度,省去繁复的后制程序和各种拍摄装备之后,是否能为乐龄族打开全民直播的窗?

产出结果

沉浸式虚拟直播机、直播用户体验分析、宣传视频

指导计划

现场即兴直播间并且第一次与学生见面(0911-0912)

调研阶段(0916-0919)

-任务布置(收集案例、查阅归纳文献)

-初步梳理草案

例如:

-什么是沉浸式直播?相关文献有哪些?。

-素人直播的案例?

-这些设计有什么问题?

草案设计(0920-0922)

-解决当前老人直播最重要三个难点为何?

-草案设计是否具备传播价值?

中期检查(0923)

-按照规范提交PPT与视频

深化设计(0924-0928)

-制作产品或服务的设计方案

-制作相关宣传视频

最终成果提交(0929-0930)

-提交小组最终设计成果PPT与视频

最终答辩(1002)

-按照规范汇报PPT与视频

参考案例

老食堂的幸福使命,一步一腳印

Tutor

Huang, Frank

Associate Professor/Doctoral Supervisor, Department of Business Design, Chung Yuan Christian University

Director of Cultural and Creative Industry Development Program

Language: Chinese

Instructing Institutions and Websites

Chung Yuan Christian University

https://cycd.cycu.edu.tw/

Keywords

3D Live Broadcast, Immersion, Happy Age

Professional direction

Production Design, Interaction Design, User Experience Design

Topic Description

Project Description: According to the World Health Organisation's forecast, the global silver-hair market is one of the most promising industries, reaching NT$1,122 trillion in 2025. What makes personalised live broadcast intriguing is that it gives viewers the feeling of entering the anchor’s personal life. The technical characteristics of live broadcasting allow people to "enter the presence", introducing people who are bored or even lonely to the true feeling of life by entering others. There are many things that this group of senior citizens want to share, but it is difficult to master the complicated live broadcast technology. By eliminating the complicated post-production processes and various shooting equipment, is it possible to open the window of the national live broadcast for the seniors?

Output results

Immersive Virtual Live Broadcast Machine, Analysis of User Experience, Promotional Videos

References 

The happiness mission of the old cafeteria, one step at a time

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